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| Click Yes = Alhambra Lounge |
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| Click No = Black & White Cabs |
Before interaction users were told that both they, and their friend, are wearing a Connect Ring and are out and about in the town on Saturday night. Earlier in the evening they 'connected' and since then the two friends have lost each other. Ann-Maree has found herself in an awkward social situation and as such needs saving. The user then receives a notification telling them of Ann-Maree's location - "Save Me!"
If the user decides to save Ann-Maree they click yes and they are taken to an external webpage showing the location of the bar (Alhambra Lounge). If they decide they can't be bothered then they are taken to an external webpage showing Black and White cabs to order their friend a taxi...
Feedback from this interaction was designed to see whether users would want the webpage to open in the application. The comments made were:
- Users wanted the webpage to open in the application. They find it frustrating when a webpage opens in safari and shows yet another tab to close.
- Users suggested having a chat screen so that if they didn't feel like meeting their friend they weren't just simplying saying "no, now get in a cab". This comes off as rude etc.
- Users expressed that it was difficult to imagine the interface as it looked like their was two sets of buttons. On one occasion a user clicked the yes on the wireframe rather than the actual button.
Improvements that I would have liked to make to the prototype to improve testing:
- Make the interface button actually a button.
- Allow the user to be able to chat or write a message to their friend (see wireframes in statement of delivery).
- Prototype the other side of this interaction i.e. the actually dropping a pin. Allow the user to draw a map pin and send it to their friend.



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